Maya教程 ·

maya2019基础概述和建模 Maya 2019 Fundamentals Overview and Modeling

maya2019基础概述和建模 Maya 2019 Fundamentals Overview and Modeling

 

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通过概述程序并学习建模三维几何体的基础知识,开始使用maya。

maya是一个行业标准工具,除了其他行业外,广泛用于动画电影、vfx和视频游戏的创建。在本课程《玛雅2019基础:概述和建模》中,您将学习在玛雅工作的基础知识。首先,您将发现如何导航界面和使用对象。下一步,你将探索三维几何和如何建立简单的形状。最后,当您从头开始构建一个未来的无人机模型时,您将学习各种建模工具。在本课程结束时,您将掌握使用maya加快速度的知识和工具,以便您可以继续通过我们的3d艺术路径,包括unity game艺术路径。所需软件:Maya 2019

.MP4, AVC, 1280×720, 30 fps | English, AAC, 2 Ch | 4h 42m | MB
Instructor: Justin Marshall

Get started using Maya by getting an overview of the program and learning the basics of modeling 3d geometry.

Maya is an industry-standard tool widely used in the creation of animated films, VFX, and video games, in addition to other industries. In this course, Maya 2019 Fundamentals: Overview and Modeling, you will learn the basics of working in Maya. First, you will discover how to navigate the interface and work with objects. Next, you will explore 3d geometry and how to build simple shapes. Finally, you will learn a variety of modeling tools as you build a futuristic drone model from scratch. By the end of this course, you will have the knowledge and tools to get you up to speed using Maya so that you may continue through our 3d art paths, including the Unity Game Art path. Software required: Maya 2019

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